Features:
- Adjusted newbie protection: Applies until the first hero reaches level 20 or playtime exceeds 8 hours.
- Reduced XP loss on death: Starting at 10% and increasing by 4% per level after level 10.
- Decreased equipment durability loss upon death.
- Implemented safeguards against rapid gear degradation from consecutive deaths.
- Boss minimum damage adjusted to 1.5% - 3%.
- Increased material rewards from item disassembly: Basic materials up by 1000%, intermediate and advanced by ~400%, with additional 10%-40% for items with modifiers.
- Lowered shop material prices.
- Added respawn in scene feature post-death.
- Removed restriction on selling max-level orange divine patterns.
- Increased daily gold earning cap.
- Trial Tower now progresses to the next floor upon boss defeat.
Fixes:
- Fixed issue with daily gold earnings decay not taking effect.
- Resolved synchronization inconsistency with Andrew's Sword Art.
- Fixed centipede blocking issue in the Trial Tower.
