Design
- Weaken status effect now causes enemies to deal 50% damage
- Earth mana match stun duration increased to 2 turns
- Overexcited status effect now causes enemies to take 200% damage from mana matches
- Overcalm status effect now causes enemies to take 200% damage from player melee attacks
Polish
- Tweaks to default volumes for SFX and BGM
Bugfix
- Bugfix for game hanging at Chapter 2 cutscene just before Duckness boss fight
- Bugfix for game hanging if player makes multiple piece swaps in quick succession
- Bugfix for Flamebreath attacks not hitting player
- Bugfix for 200 causing glitches if attacked multiple times simultaneously when hidden in shell
- Bugfix for Flame and Rock obstacles have pieces spawned underneath them
- Bugfix for visual glitches when friendly enemies kill hostile enemies under certain circumstances
- Bugfix for stun/dizzy indicator for Flying Fish not appearing properly
- Bugfix for mouse/touchscreen selection preventing players from moving pieces using the controller/keyboard
