April 30, 2023
- New ship upgrade module. Hangar bay accelerator.
- Adjusted game mechanics so that fewer non-player ships spawn, but can now pose a greater threat by directly targeting carrier ships and ignoring fighters.
- Various bug fixes.
April 20, 2023
- Implemented system for collecting log files.
April 18, 2023
- Increased energy recharge speed of all ships.
- Various bug fixes.
April 15, 2023
- Added 3 new class 5 ships. Aegis, Executioner and Hive.
- New Module Type: Ship Upgrade Module. 4 of these modules are now available. Hull Booster, Speed Booster, Shield Regen and Energy Regen.
- Fixed point defense modules bug. Now they should work much better.
- Various bug fixes and changes.
April 10, 2023
- Fixed bugs related to the Module Shop and a bug where you cannot purchase the fighter Modules.
April 01, 2023
- Fixed a bug where the repair beam was not working on some ships.
- Fixed a bug where fighter research points were not generated.
April 01, 2023
- Updated ships stats.
- Now the number of fighter ships will be determined by the hangar modules instead of the carrier ship. Some carrier ships now have multiple hangar modules.
- New small ship missile bombers.
- Changed the appearance of all small ships.
- Various bug fixes and changes.
April 01, 2023
- Fixed some bugs related to PD beam lasers. Now they should work much better.
- Minor bug fixes and changes.
March 30, 2023
- You can now see the faction of the fighters by clicking on it.
- Added a research to increase the sensor range in the star map to show information about more distant sectors.
- Ships will now initiate a hyper jump instantly if there are no hostile ships in the sector. Let me know if you like it or not or if I can improve it.
- Minor bug fixes and changes.
March 26, 2023
- Fixed a bug related to research.
- Minor bug fixes.
March 25, 2023
- Fixed a bug that prevented the user from purchasing Tier 1 modules.
- Various bug fixes and changes.
March 15, 2023
- New advance tractor beam module.
- Introducing station level. The higher the level of a station, the better the modules you can find there.
- You can now see the station level and possible faction conflict locations in the starmap.
- Various bug fixes and changes.
March 08, 2023
- New serpent missile module.
- Introducing a new module type, special grade weapons.
- Limited number of missiles and special grade modules that each ship can equip.
- Various bug fixes and changes.
February 27, 2023
- New escort freelance mission.
- Various bug fixes and changes.
February 13, 2023
- Added research.
- Added 2nd and 3rd tier of each module.
- Added option to adjust anti-aliasing settings.
- Various bug fixes and changes.
January 18, 2023
- Revamped settings page.
- Added option to adjust pan and zoom sensitivity.
- Minor bug fixes and changes.
January 02, 2023
January 01, 2023
- The bug of texts not appearing is fixed.
December 26, 2022
- Minor bug fixes and changes.
December 25, 2022
- Changed the code for receiving loot. It should fix some bugs or introduce new ones 🙃.
- Fixed a bug related to total play time not saving correctly.
- Fixed bugs related to hull, shield, etc. of the ship that were not saving correctly.
- Minor bug fixes and changes.
December 22, 2022
- Fixed a bug related to ship selection.
- Made changes to the Mission and Objectives page and added rewards.
- Minor bug fixes and changes.
December 20, 2022
- Added option to change the intensity of the bloom effect and the option to disable it completely or just for the UI.
- Minor bug fixes.
December 18, 2022
- Added Steam Cloud save.
- Changes in controls.
- Added touch support. The game should now be playable on Steam Deck.
- Various bug fixes and changes.
Changelog before December 18, 2022