Changelog after December 12, 2022
December 12, 2022
- Changes made to the Pirate Hunt mission.
- Changes to fighter behaviors.
- Various bug fixes and changes.
December 11, 2022
- Fixed a bug where the mission completion message was not appearing.
- Minor bug fixes.
December 09, 2022
- Save system updated. Although you won't see any difference, you might encounter some bugs. Let me know if you see a new bug.
- Minor bug fixes.
December 05, 2022
- Fixed a bug where selecting a hostile ship was not registering it as a preferred target resulting weapons not firing at all.
- Minor bug fixes and changes.
December 04, 2022
- Fixed a bug where during the freelance mission a hostile ship could leave the sector, making it impossible to complete the mission.
- Minor bug fixes.
December 02, 2022
- Fixed a bug where freelance missions are not generating correctly.
December 01, 2022
- Minor bug fixes.
November 30, 2022
- Hostile ships can now follow the player to another sector
- Many sectors will not be reachable from the start. You will need higher class ships to visit these unreachable sectors.
- Various bug fixes.
November 22, 2022
- Added 3 new modules. Tractor Beam Destroy enemy fighter ships by drawing them towards the ship Shield Booster Increases ship's max shield Energy Booster Increases ship's max energy
- Various bug fixes.