v0.9.4 — Steam sign-in expansion and Mage buff
Steam sign-in expansion
You can now sign in with Steam through your browser. Even if the game isn't launched through the Steam client, you can log in via the official "Sign in through Steam" page. Either way, you land on the same account.
Your Steam password is entered only on Steam's (Valve's) own site — our servers only receive your SteamID. The Terms of Service now state this explicitly.
Mage buff
Base weapon mastery 10% → 40%. The floor of your magic damage is much higher now. Combined with Staff Mastery it totals 42–80% — far less damage variance, much steadier hunting.
Mana Arrow range now grows with skill level (levels 1–3: 4 tiles / 4–7: 5 tiles / 8–10: 6 tiles).
Presentation
When you start the game with a character, a short greeting appears on screen — "Your character is another you in this world."
Fixes
Red Slime fireballs are now mitigated by magic resistance instead of physical defense. Killing a Red Slime mid-cast now cancels its fireball.
v0.9.3 — Yoren's Cat's Cradle
New quest: "Yoren's Cat's Cradle." Yoren has a fresh look, a new way of speaking, and a new errand for you.
Monster material drop rates greatly increased (5% → 20–30%). Gathering crafting materials is much smoother.
Fixed quests appearing to vanish after relogging, and a bug that wrongly cleaned up the hot-air balloon quest at login.
v0.9.2 — The age of stalls, and safer trading
Personal shop stalls
Open your own stall in the market on the south side of Gardenhope. Drag items onto your stall, set prices, and other players buy by clicking your signboard. Proceeds go to your settlement box.
Stall permits are sold in the Cash Shop (90 days).
There's a stall chat visible only to people browsing your stall.
Trading is now safer
Shop purchases and sales, 1:1 trades, stall purchases, crafting, quest rewards — every transaction is now all-or-nothing. Losing gold without receiving the item, or items vanishing mid-trade, is structurally impossible now.
Fixed crafting fees never being charged. The gold cost shown on a recipe is now actually spent.
You can no longer drop items while running a stall or trading.
Equipment requirements rework
Equip checks now use your total stats (base + equipment + buffs).
If your stats drop below a requirement, the item is disabled (red slot) instead of being forcibly removed. Unequipping is always allowed.
The green armor series no longer requires DEX.
Combat
Blink casting. You can Teleport mid-cast — the casting motion continues, and the projectile fires from your original position.
Fixes
Fixed overlapping long product names in the Cash Shop, the stat window failing to open, and job-change NPC dialogue reappearing after it was done.
v0.9.1 — Sound and language
Audio cleanup. Fixed volume spikes when hit sounds overlapped death sounds, and overhauled monster screams and death cries.
Changing the language now prompts a restart. Filled in 66 missing English strings, including job names.
Town art got a refresh, including new shop signboards.
v0.9.0 — Gardenhope opens
A new town: Gardenhope
Gardenhope is open. Four new NPCs have moved in, and three bosses — the Deer King, Horse King, and Bear King — await in the nearby dens.
Customization
Eda the stylist / Pio the appearance manager. Change your hairstyle and look.
Three accessory types added — necklace, earrings, and rings (2 slots). Check them in the stats window.
Guild mark pixel editor. Draw your guild's own 13×9 mark; it appears next to your guild name above your character.
Improvements and fixes
Stat window improvements: stat tooltips, remaining-points highlight, and a guiding glow for your first points.
Fixed character shadows covering legs and nameplates.
Tidied up the layering of tombstones and ghosts on death.
v0.8.0 — Your gear gets a star
Random equipment options (★)
Dropped and crafted equipment can roll random bonus options. Items with options show a (★) before their name, with details in the tooltip.
Option pool: STR, DEX, INT, LUK, HP, MP, attack speed, move speed, lifesteal, elemental resistance, and skill level +1 — 10 kinds in total.
Elemental elite monsters. Goblins occasionally spawn wreathed in fire or ice. Tougher — but more generous with gold and drops.
The hot-air balloon quest, and the road to Gardenhope
The "Unknown Old Man's" balloon quest. Collect goblin teeth to earn a town pass, and the way to Gardenhope opens.
Skills
Loot All (Thief 2nd job). Pick up nearby items all at once.
MISS / FEND indicators. Dodged and blocked hits are now shown distinctly in the damage numbers.
Pierce's double-hit timing now matches its motion exactly.
Endgame
Gilgamesh's Training. At max level (200), you can convert EXP into HP/MP.
Misc.
21 NPCs' placeholder dialogue replaced with real lines (Korean/English).
Pet 90-day plush conversion is back, and pets can be revived with the Water of Life.
The login screen was streamlined around the Steam button.
- News and updates
- Longer
- Update Notes v0.9.4 (2026-08-31) — includes 0.8.0–0.9.3 recap
Source: Steam Community (opens in a new tab)
