Hello all, as promised, here is another Monthly Report.
This Monthly Report is early as I will be taking 2 Weeks off development (At least try to).
HNTI Victoria Updates
As you already know from the previous Monthly Report, I have started to Re-Work buildings using the Building V2 modeling.
For some time, HNTI Victoria has been in the planning faze of Re-working as the building needed a complete overhaul.
Currently the Shopping Center does its job at providing a Social Area and 2 Key features.
- Shops
- Delivery Drop Off Points.
The Overhaul will provide a much more detailed Exterior and Interior whilst also providing an aditional peformance increase.
Current HNTI Victoria

HNTI Victoria Building V2 (Work in progress)

Animation Improvements
As I have stated before, I have moved Razgovor Online to Unreal Engine 5.4 to use new features to improve on the gameplay.
One key feature being implimented in "Motion Matching" Which allows for Smoother and Less snappy animations.
This allows the game to feel less cheap when it comes to player Movement.

Changes to The Job System
Along with adding Motion Matching, I have implimented the first version of Delivery V.2's Delivery Animations.
So when you pick up a Job you will be holding items instead of just walking back an forth, allowing the Delivery Jobs and any job in the future to feel more dynamic.

Aditional Outfits
One of the 2 Upcoming outfit sets have been added into Razgovor Already.
This outfit set is a post apocoliptic style for those who prefer that sort of style.

Item will be avalable at "Hunters R U"
