
Many things are being created in the last few weeks. NPCs, with multiple types. In addition to the existing Scientists and Guards, there is a new NPC type called Soldier. This NPC is equipped with a burst fire weapon with high accuracy in comparison to the Guards. The guards, are now able to follow you around and shoot at bugs. The soldiers are very good defensive sentries, and will be adding squad tactics and formation options. With the new update, the guards automatically go to form a defense for you if you remain still.

New Levels, including a plane interior. We are also adding footstep sounds to the levels, however this will only be applied to the new levels at the moment. There are numerous new guns being worked on, and there is also new enemy types and more dangerous bugs.


(This is 1/8th of the entire map size, we are using square chunks and tile mapping to create the levels.)
This is early Guard NPC testing. The videos showcasing the NPC AI will be posted in the next developer log.

Drop some lead into those slimy bastards
-Director of Insectoid Descent, a synthetic entomology research project, in partnership with Exponential Biologics and GREENE.
