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Beta Update on 25th of April 2023

Changes:

  • Added active shield mechanic that reflects incoming projectiles – The shield can be used continuously only for a short time, as it depletes much quicker than it recharges.
  • Weapon damage of all weapons increased.
  • Fixed positioning of some overlay in maps that indicate which areas are not part of the map.
  • Mini-nuke weapon: speed increased by 60%.
  • Added a separate sound effect for the new nuke powerup.
  • Added more damage indication (white circle) when a fighter is hit with secondary weapons.
  • Chaos mode is temporarily disabled since the input system of Unity does not support the use of more than 4 controllers. A new input system will be implemented to overcome this limitation.

Bug fixes:

  • Fix for a bug which caused rebinding gamepad buttons to dedicate the rebinded button to the device that was used to make the rebinding and erasing the binding for all other devices completely.
  • Fix for a bug that disabled gamepad rumble even when enabled in options.
  • Fix for a bug that caused AI stats in the UI not to update.
  • Fix for a bug that caused direct jump from “press any key” screen to game mode selection screen, skipping the main menu.