
We´ve been carefully reading all the feedback that reached us and have continued to tweak things accordingly – many thanks for all the encouraging words and to those supporting us in a constructive manner! The following changes are a direct result of your input:
Multiplayer
- Portal Stone pickups should now count for all players
- AOE indicators of bosses should be visible for all players
- All items and weapons unlocked by any player can now drop in a run (formerly it was depend on the host’s unlocks only)
- Bosses should have red outlines now
- Further optimizations should now prevent players with lower-end internet connections from a desync
UI
- Luck Perk description corrected (5% per rank)
- Resurrection Perk description corrected (1 additional live per rank)
- Tavern now also indicates that new classes can be bought inside (should help players who did not notice that there are more than the 4 starting classes)
- Upon quitting a run intentionally the text no longer says that all progress will be lost
Localization
- The UI language should now switch directly once another language was selected
Granted, there´s still a long way to go but as the dust from the first days after launch slowly begins to settle, we´re keen to work on the new features we already have in the pipeline - some have already been asked for. So, expect mow things to come in a not too distant future 😉
Keep on mowin’
Your ELEET GAMES Team
