When we updated the game with an end goal, we were aiming for each game to be around 20-25 minutes. It turned out we ended up having each game playtime between 40 and 90 minutes, which is way too long compared to the content the demo has.
We decided to change the number of items each team has to collect from 10 to 4, lowering drastically the length of each game.
Changelog
Features
Quick feedback panel removal
New stairs disable animation, blocs are now falling instead of disapearing abruptly
Improvements
Items to collect to win the game reduced from 10 to 4
Added a text in the lobby recommending to watch tutorials
Winners panel uptime increased by 0.5 seconds
Keyboard menu navigation removed
Fixes
Fixed in use bonus object not being disabled when a play reach the objective
Fixed not being able to leave to menu when picking phase results are on
