SMYS v1.0.12 - Patch Note
- Fixed yumyum spawning twice when eating a yumyum in Time Attack mode and restarting before a new yumyum spawns - Lowered canon aiming sound

Developer posts and news about this game.

- Fixed yumyum spawning twice when eating a yumyum in Time Attack mode and restarting before a new yumyum spawns - Lowered canon aiming sound

- Time attack results panel text characters space increased - Trail added to bombs - Fixed not being able to place blocks where there were holes when playing Vanta Black after having played a Frozen Canyon building phase - Fixed the second items generation bonus being cancelled w

Happy launch day! After a year and 7 major updates the game is no longer in Early Access and now features all of its content. There are still small things to fix here and there, and surely bugs that have not been reported to me yet (especially with the constant flow of added cont

We finally reached the end of the Early Access roadmap! It was a quite a journey but we made it. The game will officially exit Early Access on May 15th. Building Phase Events Taking into account all the feedback we received since the Early Access release, what comes out of it is

I designed a bunch of new layouts for each building phase (except Lava Chambers) to address the environment monotony. I picked the 3 bests ones and added them to the game so now the game will load a random layout each time you play a building phase. Also to make those more lively

An Endless Feature Creeping Story Back in 2019 when we first designed the game, it was quite different from what it is today. The game had no bonuses, no minigames, no collection system, no games modes, and it was entirely focused on the stairs building aspect. It was quite a sim

With this newest major update, the game now has most of its content available and what's left will be added at the same time as the game fully releases into version 1.0 later this month. Bumpy Cranes In this new picking phase, you play in a 1v1 configuration against a member of t

New Main Menu We're continuing to polish the game with a rework of the main menu. The game title still needs some improvement on clarity but we're getting there. Chain Reactions Whenever you hit a player of the opposing team with a bonus, if he was doing a QTE to use a bonus hims

This major update includes not one but two new building phases alongside a lot of improvements for the game. Everything that is included in this update was supposed to be published as 3 separate updates but we decided to change our plans and publish 1 huge update instead. Lava Ch

With this first polish update, the main part of the game has received new soundtracks. This has been an issue since the start as war drums did not fit with every part of the game. They are still being used for the Vanta Black and Time Attack game modes for the moment but will eve

Yums Book Coming along the addition of 26 new yumyums, you can now track every single one you have eaten. Each yumyum has its own unique characteristics, taste and origin, all of which can be consulted at all times in the yums book. Achievements The addition of a collection syste

New Bonuses The game now includes 6 new bonuses, which raises the total to 10. It was initially planned to have 4 added but I felt like some more ideas were worth the extra development time. So here are the 6 new bonuses and what they do : Game Configurator Each time new content

Changelog Features - New walk animation - AI for the game's Demo Improvements - Refined animations Fixes - Fixed AIs having black eyes instead of red eyes when getting knocked back or when eating a yumyum - Fixed game over panel last item collection animation playing before the p

THE FIRST MAJOR UPDATE FOR SMYS IS HERE From quality of life improvements to accessibility, this first major update is taking the game to a whole new level. The game being the most fun when playing as a 4 players party, it is unfortunately not always that easy to have 3 friends a

The Vanta Black update is almost ready and will be released this month! It will feature : AI for the Local Multiplayer gamemode A brand new gamemode "Vanta Black" playable singleplayer or co-op Changelog Features - New bomb aiming line animation - New main menu gamemodes layout w

Changelog Features Trampolines picking phase background animations Improvements Trampolines picking phase geyser now spawn 6 blocks instead of 4 Players now spawn according to their placement in the lobby Canons picking phase play time decreased from 50' to 45' Fixes Fixed bonus

Changelog Features Added keyboard controls in the tutorials panel Improvements The yumyum spawning each round is not random anymore (was random between the uncollected ones among both teams), it's now alternatively one that each team needs. It means that every 2 rounds you will a

Changelog Fixes Fixed suiciding and leaving the game in Time Attack not disabling the respawn UI panel Fixed birds spawning in the lobby Fixed resolution and bug report panel not closing when exiting the settings menu Fixed not being able to select bonuses list with controller in

IT'S LAUNCH DAY! This Early Access release is a huge milestone for us, but also the beginning of a new journey on which we hope you'll join us! We did everything we could to make SMYS as stable as it could be, however as more players try the game we're expecting new bugs we never

We already started working on Online Multiplayer and upcoming updates, you can check out the roadmap that we published on the store page to know what we're preparing. Note that the roadmap will probably change as we receive feedback from players. Each update may feature major cha