- .hdr image format can be loaded now
- .dds texture with BC6H format can be loaded now
- spherical map texture (2D texture) can now be used as weather sky map (static environment map)
- procedural lip movement for expression based on sound
- vulkan:
- removed VK_NV_mesh_shader
- added VK_EXT_mesh_shader
- Vulkan 1.3: dynamic render pass and dynamic vertex stride are now used
- graphics:
- optimizations for unified memory architecture (eg: intel integrated gpu)
- forced precompiling a lot of graphics pipeline states at startup
- shadow map rendering optimization: improved batching
- profiler update: graph display
- News and updates
- Wicked Engine
- 0.71.123
Source: Steam Community (opens in a new tab)
