Hey Wildarians,
I excited to share the new patch with Fog of War, pet abilities that are directed toward your mouse, bigger biomes, better scaling after level 100, when you capture minibosses there is a new variant to collect! They keep the miniboss color :D
There are lots of other big tweaks, so I highly recommend starting a new world. If not fine, but the balancing might be a bit inaccurate otherwise.

In addition to all the new changes, I've been working my bug off to resurrect my unfinished multiplayer prototype from back in 2023, and it is working great so far. There is a lot more to test and implement still, but I will announce when we are ready to accept multiplayer playtesters.

New pet of the month poll coming soon.
For now Happy Adventuring! 🐸
Spacefudge (RJ)
Here is the full changelog:
Added
New Fog of War added to maps that is revealed upon entering other biomes
Secret multiplayer proof of concept
You no longer spawn right next to a village, but it remains on your map
Favourited items now carry their favourite status over to upgraded items
Screen shake toggle
Miniboss pet variant with the same capture color and special indicator in Wildapedia.
Skill point counter
New console commands
Fixed
Duplicate NPCs
Player reflections in other scenes above land
Changed
Nerfed enemy and player damage and HP scaling past level 100-200+ so it's no longer as so exponential
Pet abilities now fire in the direction of the player's cursor when the pet isn't aggroed
Biomes are now 1.8x bigger
