Hello Wildarians!
Hope you're all having fun adventuring. I fixed a most of the issues new players reported!
Quests, Banks, tutorial softlocks, and so much more. I tested it thoroughly, but let me know if you come across any bugs. You can also join us in discord if you want to chat about Wildaria or troubleshoot any issues you https://discord.com/invite/SnfyM2p
We ran a poll yesterday for the NEW PET OF THE MONTH!

Leave your comments below on what pet you want added to Wildaria next!
A) Spanish Shawl Slug
B) Grouper
C) Dungenuss Crab
D) Camel
E) Tapir
Remember to leave a review for Papa Gabe's Algorithm!
Happy Adventuring,
Spacefudge (RJ)
[b]Fixed[/b]
[list]
[*] Olm and other boss quest completion
[*] Wildapedia entries for Windmill and Ora
[*] All armor in the merchant panel displaying as light on load
[*] Arena token drops appearing in other biomes
[*] Desert-to-beach tiles
[*] Qukin soft lock on load
[*] Map markers for slayer quests
[*] Collect quests in reused worlds, plus reward offset
[*] Aim setting option overlap
[*] picking up a pet or armor item, swapping it, swapping back, then closing the inventory while holding it caused items to stack
[*] Insect hair sprites
[*] Jump error
[*] Interact getting stuck when equipping flying
[*] Fly POI name spacing
[*] Room and dungeon pins now map through the Minimap Camera instead of the overworld GPU map
[/list]
[b]Changed[/b]
[list]
[*] Buffed Living Blade
[*] Improved Divoros pathfinding to keep it in the boss room more
[*] Tamed counter now only counts pets
[*] Only slayer quests given by Lords are saved
[*] Reflections turned off indoors, in arenas, and in dungeons
[*] Removed the bitcrusher audio effect
[*] Unbound mouse buttons 4 and 5
[*] Pets can no longer be fed revive potions
[*] Flipped the bank layout for better controller navigation
[/list]
