Source: Steam Community (opens in a new tab)
Balancing
- Item Shield:
-Weight: 30 => 5
-Weight change per turn: 0.01 => 0.15
-The shield will now be very rare at the beginning of the game but quickly increase its weight every turn
- Item Hopper Mine:
-Explosions now destroy Shields
- Probabilities of items now reduce the more items of that type you already have. Each item reduces the probability by 10%:
0 items: 100% base weight
1 item: 90% base weight
2 items: 81% base weight
etc...
Changes
- Updated Shield description