Source: Steam Community (opens in a new tab)
Balancing
- Item Boost:
-Weight: 50 => 40
Fixes
- Fixed dice roll state staying on 3 rolls when the player was already in that state and the unit that moved out died in the same move
- Unit selections should now be reset when a player's turn starts. This should prevent the selection state from carrying over from previous players in some rare cases (which made item usage impossible for that move)
- Dice are no longer flagged as "rolling" when the current turn is forcefully skipped while dice are in the air