Source: Steam Community (opens in a new tab)
Content
- [Cultist] Shop Item Summon Ghost:
-Cost: 1 Soul
-Summon a ghost that will reveal invisible creatures within a field radius of 2 fields in both directions!
Balancing
- [Cultist] Shop Item Possess Gold Mine:
-Can now only be used in your turn
- [Communist]:
-Start threshold is now based on player count (player count + 3) to nerf it in bigger groups
Fixes
- Player status effects are now removed when the player finishes
- Potentially fixed unit count not being updated correctly in Steam rich presence
- Events that only occur for specific players will now still play out after that player has finished
- Field and unit markers should no longer be misplaced for their first frame of existence