This update brings the first implementation of controller support!
Additionally, you now have more control over AFK mode and Steam will now display what you are doing in-game!
I was trying to test it thoroughly but my controllers gave me a BSOD so it's marked as "unfinished" for now.
Content
- Implemented Unity's input system
- First (unfinished) implementations of gamepad controls
- Bots are now able to use the shop
- Added AFK config. Allow or disallow the game automatically using items and the shop while you are AFK
- Implemented Steam rich presence so friends can see your game's state!
Balancing
- Hoarder buffed: Now also receives double items from bought supply crates
- Swap item cost increased: 100Gold, 2Death Coins => 150Gold, 2Death Coins
Changes
- Tab list is now rendered in front of win screen
- Games should now start with activated auto camera when a gamepad is connected
- Moved win position text to the right of the player info
- Selected UI objects are now better highlighted
- While target selection is active, the item popup is now semi-transparent
- Improved option selections (like the max player count in the lobby) to be selectable and usable with a keyboard or gamepad
- Auto cam now works with item target selection
- Auto cam will now follow moving units
- Auto cam now watches bomb explosions
- Auto cam now follows hopper mines and watches their explosions
- Auto cam now always watches dying units
Fixes
- Fast roll now works with multiple dice
- Potentially fixed a status effect visual bug
- Fixed dice roll sometimes being triggered when clicking over UI
- Units will now always lose invisibility when respawning
- Hopper mine should now hopefully remove all danger markers after exploding
