Source: Steam Community (opens in a new tab)
Content
- When an item doesn't work, the game should now tell you why it didn't work.
Balancing
- Multiplied all item weights by 5 to counteract the faster weight changes
- Bonus Die decreased weight change per turn: 0.1 => 0.02
Changes
- Orbital Strike no longer requires units on board to be activated
Fixes
- Fixed Offensive item and Boosting item names and descriptions
- Not sure if the poison effect animation was visible to clients before but it should be visible from now on
- Fixed Nuke and Poison Gas Attack kill and poisoned counts
- Nuke and Poison Gas Attack can no longer affect abducted units
- Units can now die while abducted (for example when getting abducted with 1hp and poison)