This balancing update focuses on 2 things:
- Nerfing the "Pay2Win" trait
- Shifting the cultist's progression from a late start with fast supremacy over gold mines to a quicker start with slower power over gold mines.
Balancing
- Trait Pay2Win: Gold cost reduction: 80% => 70%
- Trait Cultist: -Cheaper Rituals: Cost: 5Death Coins => 3Death Coins Cost reduction per upgrade: 20% => 10% Max upgrade level: 5 => 10 -Create cult follower: Cost: 50Bones => 30Bones -Possess Gold Mine: Cost: 50 => 80
