Changes
- Players will only get skipped when they cannot do any valid move and they have no items in their inventory.
- When a player is skipped, the game will show an alert now.
Fixes
- Fixed units not being clickable when shield bubbles are active.
- Fixed a bug that status effects are still active one turn after they reached ticked down (visually they were not shown anymore though).
- Fixed shop UI sometimes not initializing.
