Aut. Yelsuk
I’ve rebuilt the ConstructionsInfo.txt system, making it significantly easier and faster to add new buildings. This change also improves the entire translation workflow — both now and in the future.
While working through a large number of files, it became clear that the previous approach wasn’t intuitive, especially from a modding perspective. To solve this, I introduced a centralized dictionary system:
A new LanguageDictionary.txt file now stores most UI-related text
Located in the tooltip directory for easy access and editing
Reduces duplication and simplifies translation across the entire game
Buildings now use a data-driven description system, combining:
shared dictionary text
dynamic values from ConstructionsInfo.txt
This means:
no more digging into the engine
no more manual value rewriting
everything is controlled through simple TXT files
This not only improves workflow, but also makes game balancing much faster and cleaner.




Additional Updates
The core economy system is now mostly functional
Added support for German special characters
Preparing support for:
Portuguese
Spanish
French
Czech
The remaining task is to complete the full English translation of the game and refine the dictionary before moving forward with the demo version.

More information about upcoming changes will be shared soon.
