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Changelog for september 8th

  • ADDED: a new upgrade that cancels slow down after ranged attack
  • ADDED: actual splash screen
  • ADDED: option not to pause the game when the window loses focus
  • ADDED: option to turn on standing aim for gamepads (off by default)
  • FIXED: Boss "Cannon"'s lasers now have the same visual as all the other lasers in the game
  • FIXED: Spelling in jeeester upgrades (corrected to "Jester")
  • FIXED: endless immortality if god mode was turned on and player got to 0hp
  • FIXED: wall boss would sometimes be stuck at 0hp
  • FIXED: training dummies shared data

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 12148459 · public branch

    Steam updated · First observed