
Pilot Class
Take a deep dive into the Pilot class. Cygnus Enterprises features six classes, from which players are able to freely pick and choose attributes and skills.

The Pilot class specializes in a hit-and-run playstyle, providing an increase in mobility as well as passive support through drones. Bonuses to critical hits and access to ways to reduce cooldown on active skills result in high burst damage and frequent availability of avoidance skills.
The passive Pilot attribute will passively increase the player’s running speed, making it easier to kite enemies and avoiding enemy attacks.
The Pilot’s first active skill is an additional dodge variant, which resolves instantly and can be used both for offense and escape, as it briefly stuns any enemies the Pilot passes through.
Speed
With their first passive skill in the Speed branch, the Pilot is able to replace their regular dodge roll with an improved dash, which is faster and covers more distance. Successful dodges translate into a cooldown reduction on active skills.

Drones
The Pilot can opt for support in the form of various drones that continue to harass close-by enemies and guarantee passive damage, even if the Pilot is busy dodging incoming attacks. Advanced drones can even shield the Pilot or stun nearby enemies.

Pinpoint Strikes
To facilitate a hit-and-run playstyle, the Pilot can hit enemies with devastating pinpoint strikes where it counts. Striking with high precision increases the player’s critical chance and allowing for high burst damage between dodges.

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