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New Release Plans!

tl;dr No Early Access in September! 1.0 release in Q1/Q2 next year instead! Playtests will be happening before that!

Hi all!

After much consideration, I've decided to not do an Early Access release. The game is so close to a complete experience that skipping Early Access and going straight to 1.0 release makes more sense!

Instead I want to delay the game by a few months to get to that proper 1.0 state. For example this allows me to add:

  • The 7th Sector/Biome - I'm currently working on this to add even more variety to the game.

  • A Hangar feature - Just like the first game where you can save ships from previous runs.

  • Creative Mode - The goal is to include this at launch, or post-launch.

  • More Content - There are currently 6 ship types, 25 weapons and 100 Gadgets in the game, and this will allow me to add even more!

Development is progressing very well and there's no change in the plans for the game! The only difference is that there won't be an Early Access release.

I will be doing playtest sessions soon so if you're still interested in trying the game early, there will be opportunities to do that. Please sign up to the playtest on the store page and leave feedback if you get selected!

I'm sorry for the delay, it'll be worth it I promise!

Thanks for following and supporting!

/Jonas