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GRAVIATORS gets a major update

We have been cooking a major update for PC players while the game got a Nintendo Switch release as well! Here you go, with out patch notes for the newest update.

Features

  • Added 3 difficulties (easy, medium, hard) to AI opponents which can be selected in the lobby.

  • Added Crossplay functionality to the steam version in order to play with Nintendo Switch players.

QoL improvements

  • Added scoreboard and particle animation on shield hit and goal scored.

  • “Play again” button added in menus during a match and during the winning screen after a match.

  • The game now pauses when opening the menu in local play.

  • Both triggers of a controller now perform boost.

  • Both bumpers of a controller now perform shield.

  • “Next Wave banner” is now semi-transparent in Meteor Shower Mode not covering sight during wave changes.

  • Improved visibility of lobby countdown UI.

  • Added controller button images in the tutorial texts.

  • Faster transition animations during match start.

Fixes

  • Fixed a crash during Online Play Sessions.

  • Fixed a network bug when the internet connection gets lost and the game gets locked in.

  • Fixed display names for players and AI opponents in online play.

  • Fixed various localization issues like missing and overlapping texts.

  • Fixed Leaderboard inconsistencies with submitting and fetching new entries.

  • Fixed various UI issues.

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 21980411 · public branch

    Steam updated · First observed