Thank you!
I'm happy to finally announce the release of Skellies Ain't Scary. As the sole developer of the game for the past year and a half, it's been an awesome and grueling journey to get to where we are currently. So many things have changed since I started this project, and I'm grateful for all of them.
One of the main things would definitely be my community! It's been an awesome time meeting all the new people in our discord server, and making friends with some truly wonderful people, especially our mods, and all the play-testers who helped prepare the game for launch.
What's next?
Well, after release, I assume if there's enough players, I'll be dealing with a massive wave of bug reports and balancing issues for awhile. However, I'd love to try other community events again in the future, notably some treasure hunts, speedrun competitions and so on!
I also unfortunately had to release the game before I could add everything I wanted, so the game IS releasing in semi-early-access. If possible, I want to release an update in the future that will most likely involve content like:
- More weapons
- More items
- More enemies
- More room variations
- More bosses
- Lore
That's just me talking right now though, who knows what will happen in the future!
Closing
Anyways, I made this post, because I figured it was high time I tried out the announcements feature and prepare something to fill up the steam page for my game before release! If you're reading this after buying the game post-release, I thank you from the bottom of my heart and hope you enjoy the game, if you want to support me, just join our discord server or leave a nice review, thank you!
