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Christmas Update 1.1 – Performance, Stability & Visual enhanced

M.O.O.D.S. hasn’t received an update in a while. The reason is simple: we’re a small studio, and we have to use our time very carefully.

That said, it was important to us that M.O.O.D.S. runs smoothly and reliably for everyone who purchased the game - and that we listen closely to your feedback.
This update is the result: a major polish and bug-fix pass focused on stability, performance, and overall quality.

The update also includes an engine upgrade with Unity security fixes.

Highlights

⚡ Noticeably Smoother

  • Around 40% performance improvement on average (CPU & GPU)

  • More stable frame times and fewer stutters, especially in intense situations

👹 Much More Stable Boss Fights

  • Major performance issues during boss fights (including Enigma / Mallory) resolved

  • Fewer FPS drops, less chaos, more control

🗺️ Reworked Areas

  • Pride, Sorrow, and Anger levels fully reworked visually and in level design (including new rooms)

  • Fewer glitches, more stable flows, cleaner transitions

🎨 Visuals & Effects

  • Post-processing and lighting completely rebalanced

  • Clearer visuals and more consistent combat effects

🇺🇦 New Language

  • Ukrainian is now fully supported, including proper character rendering Слава Україні!

🛠️ Bug Fixes & Improvements

Runs / Progression

  • Fixed Continue Run issues (weapons, add-ins, and states now carry over correctly)

  • Skill point–related exploits fixed

  • Quest and challenge progression is now more reliable

Shops / Base / Upgrades

  • Fixed reroll and upgrade-related issues

  • Base upgrades apply more consistently during runs

  • Various display and value issues in the upgrade UI fixed

Add-Ins / Abilities / Enemies

  • Fixed multiple add-in and ability issues (VFX leaks, bullet interactions, scaling)

  • Resolved enemy and clone issues that could block rooms

Multiplayer

  • Fixed join-stuck and input issues

  • Camera and transition bugs fixed

  • Weapon color and color sync issues resolved

Audio / VFX / Graphics

  • Fixed volume spikes and infinite audio loops

  • Resolved fog and build-specific issues

  • Cleaned up various VFX-related problems

We wish you all a Merry Christmas and a Happy New Year 🎅✨ Thank you to everyone who reported bugs and supported the game - it truly means a lot to us.

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 21237401 · public branch

    Steam updated · First observed