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Planet S Version 1.1.10

Hey everyone!

This patch brings a few changes and a some bug fixes. We are currently working hard on the upcoming DLC, but we thought it's time for a small update. So here we go!

Features:

+ Introduced debt limit of -10.000 credits
+ Rocket silos now only consume upkeep when not idle
+ Added additional fireball particles to nuke explosion

Modding API:

+ Configure start spaceships and start items via world type

Quality of Life:

+ Delimiters (spaces) in various labels for better readability of high numbers

Bug fixes:

* Fixed mod priority not being accounted for in all scenarios
* Pausing rocket silos allowed for rocket construction without power draw
* Fixed item stack tooltip not working showing the production / consumption stats for clay
* Fixed a lighting issue at planet poles
* Fixed a reflection issue on water
* Fixed visual overlapping bug next to the minimap

Here you can see the added fire ball particles. When was the last time you nuked your opponents?

Enjoy!
Glimmerlight Games