Since the last time we made an announcement here, a lot has changed. In the future, we will try to provide as much news as possible. Here is a non-exhaustive list of what has been done:
- Mathematical models have been updated: population, immigration, jobs/labor, safety, education.
- Graphs have been reworked to fit the screen resolution.
- A history for the jobs of political figures
- We have improved the event graph system
- We added a real translation system
- We welcomed our first intern who worked on the diplomacy part of the game. He's gone now, but he did a good job :D
- The political management window has been reworked so that it no longer freezes when loading all the numbers.
- We updated the Doug window which is actually a skill tree for the player.
- We made some graphical updates and removed an old font used in some places
- Improved the algorithm for assigning the labor force to the labor market
- Improved the taking into account of migration profiles on the age pyramid of the country
- Improved calculation of taxes in the Industry domain
- Addition of several budgetary areas and new laws in the Security area
- Addition of new industries
- Correction of a bug in the calculation of Industry salaries and the evolution of the average salary of the country
- Added a hook system for characters: discovering a secret for a character offers a hook for the player that can be used in events or in votes, everything has not been decided yet.
- Improved the dynamics of the population's living standards.
- Minor corrections regarding income tax calculation
- Added compatibility with steam achievements
- New flag animation on the main menu
- Increased compatibility with 16:10 ratio
- Improved user interface in general
- Added credits screen
- Improved level loading, it is now faster
- Fixed minor bugs
- Some bugs have been fixed in the save files
Thanks for reading and have a nice day!
Sacha - Pasteq Studio
