First, function optimization
1, optimize the archive lag problem
2. Add the first treasure box mark to the name of the big map copy
3. Now you must be able to detect the monster
4, reduce the return of successful bargaining (5%→3% per round)
5. Alchemy will now produce advanced buffs
6. Adjusted the strategy of the auction house, and added the strategy of single and group asking price.
7. Reduced the consumption value of enlightenment stone and spirit stone for upgrading exercises
8. Reduced the price of exercise books and spiritual fruits
9. There are no more NPCS that are not suitable for the current position
10, optimize the gate construction help instructions
11. Optimized the display of the minimap
12, optimize alchemy help description
13. Optimize prop descriptions
14. Optimize NPC values
Two, Bug repair
1. Fixed the abnormal refresh of the first treasure chest in Aoan Island, Yo Yo Island, and Doom Island (if you encounter the problem that there is no Boss in Doom Island, please open the treasure chest in the copy/clear the mysterious merchant and refresh the copy again)
2. Fixed the problem that some town and gate tasks could not be completed
3. Fixed the problem that perfect breakthrough did not get bonus
4. Fixed the abnormal number of "Top Sickle" attacks
5. Fix the problem that black and white impermanence will drop each other's exercises
6. Fixed an issue where advantage bargaining would get stuck
7. Fixed the problem that some interface close buttons cannot be clicked