Hello! Another small patch, fixing some bugs, and adjusting some upgrades.
- Bullets no longer instantly-explode in the overworld
- Players now sort correctly, and in roguelite mode it no longer just lets player 2 get all the rewards
- Upgrades should now be cleared when hitting the rematch button, as well as the rounds won
- Upgrades that should be hidden in deathmatch mode now should be
- Increased bullet active time so bullets shouldnt destroy before theyre meant to
- Landmine effect was split up into two new effects
- The effect that gave more bullets and reload speed now also has a gun wobble
- NEW EFFECT New effect reduces bullet bounces, but gives you lots of bullets that are fast
- Removed specific values from the knockback effect text, it wasn't communicating anything important