Another quick patch before work on the next large update begins.
- Logs now have the date at the start
- Fixed an issue with the camera zooming incorrectly when playing in first person through Crowd Control
- Fixed some misc errors with AI
- Fixed a broken teleporter in Arborgreen Temple
- Fixed the door exiting Arborgreen Temple not requiring you beating the boss
- Fixed issues where bosses could start rotating wildly
- Prevent aritllery generators in boss fight from shooting two bullets when playing multiplayer
- Adjusted a bit of the balance of the the boss Vexal.
- Improved and stabilized the multiplayer in the roguelite mode. Basic gameplay should now work and be synced up much better. There are many improvements I still want to make, but as a temporary measure it should now function