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Patch 1.6.4

Another quick patch before work on the next large update begins.

  • Logs now have the date at the start
  • Fixed an issue with the camera zooming incorrectly when playing in first person through Crowd Control
  • Fixed some misc errors with AI
  • Fixed a broken teleporter in Arborgreen Temple
  • Fixed the door exiting Arborgreen Temple not requiring you beating the boss
  • Fixed issues where bosses could start rotating wildly
  • Prevent aritllery generators in boss fight from shooting two bullets when playing multiplayer
  • Adjusted a bit of the balance of the the boss Vexal.
  • Improved and stabilized the multiplayer in the roguelite mode. Basic gameplay should now work and be synced up much better. There are many improvements I still want to make, but as a temporary measure it should now function