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Patch 1.6.2

Hello, small little patch with a few notable bug fixes

  • Fix a bug with Crowd Control that caused Halloween Mode to be infinite
  • Play Random Sound Crowd Control effect now works for everyone, if your settings are set that way
  • Fix Roguelite bug where the game would freeze when going into an oasis
  • Should no longer be in first person when you're dead
  • Added a sleeping forgiveness to enemies, so they won't instantly wake up the frame they see you
  • Fix some misc freezing issues
  • Invisible tanks now also turn on their lights, it's hard to see when you're invisible
  • Fix an issue causing Raining Props to almost always do raining fish
  • Reduced Vorus' frenzy time from 9s to 6s
  • Reduced rock health from 8 to 6
  • Possibly fix an issue where normal tanks would occasionally go through walls
  • Fix the "Just win" banner showing up at incorrect times
  • Reduced the Crowd Control effect "All Enemies Make Smoke" default duration from 60s to 15s
  • Fixed an issue with the Crowd Control effect "All Enemies Make Smoke" where after it ended, enemies would still make smoke
  • Fix an issue where Crowd Control ice physics was no longer working
  • Fixed a layering issue where you couldn't see the objectives in the Overworld if the Crowd Control overlay was on
  • Changed some header text from "New Biome" to "New World"