Version 0.7.52 change notes:
- Added a ready up system to portals when shops are available
- Added the Super Boss fight option after Act III (not available in the demo)
- Fixed minor UI bugs with loading screens
- Fixed Ice Front Second Wave talent to deal the correct damage amount
- Fixed the Vengeful Spikes Initial Wave talent to deal the correct damage amount
- Fusing runes together now clearly shows the newly created rune
- Added a training dummy minion to the starting area (on the left side)
- Fixed an issue where the rune count in game statistics could be off by 1
- Fixed an issue where players could get stuck inside a tent in the starting area
- Updated the Almanac UI
- When picking a difficulty for the next expedition, it now shows the highest possible rune rarity
- Changed the Leap Temp Health talent max stacks to 5 instead of 2
- The Shrine of Risk UI now displays your current available essence