Major Update 0.6.150 (Patch Notes)
Added a new Quest system:
- Get quests from shrines or the quest vendor
- Quest Vendor: Each time you find a quest vendor you can pay him essence to get one of 3 random quests (the first time is free in each expedition)
- Shrine of Valor: Fight an endless army for 45s to choose a quest from a list of up to 3 quests options
- Added 13 new quests
All new look and feel:
- Revamped the UI and HUD
- Added all new original soundtracks for each map
- Added the advice giver to the starting area, who has tips on hotkeys and how to get started
Balancing changes:
- Revamped the Basic Attack talent tree to be stronger and share the same random pool as abilities
- Revamped the Barbarian talents (120 unique talents now)
- Enemy spawns during a boss fight now increase the longer the fight goes
- Updated DoT (Damage over Time) effects to scale with ability damage
- You now get 4 talent choices per skill point
- Rezzing a teammate no longer slows you
- Increased the number of enemies that typically spawn on Act 1
- Nerfed enemy hound attack range slightly so they can't auto hit you when chasing in a straight line
Map changes:
- Added desert tornados on the desert map that damage and pull characters toward the center
- Added volcanic meteors on the lava map that drop every 4s and light you on fire when hit
- Normalized enemy spawns across all maps to balance experience gained for each map
Other changes:
- Streamlined networking so all abilities are synced on clients
- Added hotkey binding for opening the expedition start menu (default N), so you don't have to run to the portal
- Added a rune summary legend on the tooltip