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0.8.53 Version Released

Version 0.8.53 Patch Notes

Minor Updates:

  • Added 1 new steam achievement.

  • Added 7 new Ice Mage Quests.

  • Added Trait Activations, which give a bonus ability to each character.

  • Adjusted the damage of Vengeful Spikes to be 50 + 90/stack of frost (with no stack limit).

  • Changed the Ice Mage basic attack to also hit enemies in a small area of effect for 50% damage.

  • Improved the contrast of the cursor to help with the snow level.

  • Shrine of Valor is now slightly easier on Act I, shows the kill count on the reward page, and can now reward up to 4 quest options.

  • Abilities like the Ice Crater now show the ability duration in the hover stats panel.

  • Increased the pull radius of the Leap Gravity Well talent by 15%.

  • Whirlwind Burning Path Explosions now scale with Whirlwind size.

  • Enemies that spawn during boss fights now spawn a little faster based on which Act you are on.

  • Some HUD elements are now hidden while you are spectating teammates.

  • Tweaked enemy targeting behavior and aggro distance to make them feel slightly smarter.

  • Made Soul Reapers count towards applicable quests.

  • Boss health now scales a bit more with each Act.

  • Updated a few almanac descriptions for clarity.

  • Reduced the minimum shield decay from 5 shields every .25s to 1 shield every .25s.

  • Made the Ice Front sound move properly.

  • Updated the Ice Front VFX.

Bug Fixes:

  • Fixed an issue where the Rage Whirlwind quest reward would use the Whirlwind cooldown when it shouldn't have.

  • Fixed an issue where the Spectral Axe Charge quest reward would spawn but be invisible to clients.

  • Fixed an issue where the Orb Collector Quest sometimes wouldn't track correctly for the Ice Mage.

  • Fixed an issue where the Lich Boss poison trail was sometimes invisible to clients.