Changelog:
Fixed a bug where an excessive number of bots would spawn in the Outskirts
Fixed a bug causing incorrect firing angles for bots
Fixed several AI navigation mesh bugs in the Bunker location
Added an indicator for full servers in the lobby list
Reduced the health of the "Bollwerk" boss for better balance
Reduced bot damage at the starting difficulty level (the initial waves of Endless Mode and the early phase of Co-op Mode)
