4_14_2022
Early Access Update v0.0.2.31
With the swiftly implemented Frontier Roamer yesterday it became obvious that the actual Frontier would need to be a little bit bigger to make a fair impression. Frontier Terrain in the Early Access edition is scaled 2x thus making the current terrain area 1024x1024.
Medusa Frontier is pretty empty until players build something and the controls and interface for build mechanics do need improvement, which is why Medusa Frontier is an Early Access game.
Changes:
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*Ice Brine is randomized over a larger area.
*Mysterious Face monuments have been replaced by crystals.
*Explorable area is now 1024x124 world units(as promised).
*Harvesting from terrain reduced to 1 square per harvest.
*Player Harvesting now only gathers 1 unit per harvest.
*Achievements are disabled for revision and total rework and will likely be redesigned to require twenty hours of gameplay or more.
*Player Saves to a new data folder for save games. Development of dependable cloud based save games and inventory will be examined later in development.
Bug fixes:
A variety of game start up fixes should improve compatibility.
Introduction Logo and Medusa Frontier intro screen wait time reduced to about 10 seconds.
