Feature Developments.
*Added: Glass Wall 4x4
*Added: Glass Floor 4x4
*Added: Press G then 1 or 2 for glass wall or floor.
*Added: Gold lensing effect on glass panels. (work in progress)
*Change: Standard base window wall style modified.
*Change: New Terrain starting location.
*Change: Windowed wall delete and build point is now centered.
*Change: Starting and Revive HP/Power/Hydro set to 10/10/10
*Bugfix: Collision correction on Windowed Base Wall.
Internal Game Engine revisions.
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*Rendering performance revisions for Amd & Nvidia GPUs.
*Rendering performance is untested on Intel GPUs.
*Per Frame glViewPort reset has been disabled.
*Small shader optimization for objects using normal maps.
Known Issue:
No Collision boxes for some objects and base parts.
Glass is brighter than other objects during night hours.
