New Skill: Chop - Costly but devastating heavy weapon strike
New Skill: Jab - Cheap low damage skill that will help finish off opponents
New Skill: Swipe - Cheap low damage skill for spears
New Tile: Water Tile - 20 Stamina to move onto. Contains fish and water resources(cant yet pull either, coming in v0.4 World Building)
Food System Added: Vitals are no longer replenished at the start of each turn for free. You must equip food items to be used to refill you at the start of your turn. Different foods will have different replenishment values but if you have no food at all it will start to take from your health at a rate of 1HP per 20 Stamina and 10 mana so be sure to watch your food supplies.
Bug Fixes
Attacks that had no reason to do mana damage should no longer do mana damage.
Switching combat targets while already engaged with another character will no longer switch your character into unarmed combat mode
Chaining together skills too quickly should no longer crash out the skills
Fixed the massive delay when changing to peace mode from combat mode when unarmed before you can move.