Bugfixes & polish:
- - Fix for friends-only games not appearing in the list
- - All tools should now be properly dropped by dead players.
- - Fix for incorrect GUI scaling, especially in the controls section of the options menu.
- - Fixed the main menu background being wrong after leaving the Tutorial.
- - Game now automatically opens the pause menu when tabbing out of the game, releasing the mouse.
- - Added mouse sensitivity control to options menu.
- - Added missing keyboard controls to options menu (voice chat).
- - Keyboard controls can now be changed.
- - Can now switch inventory items by pressing the 1-3 keys.
- - PDA now tells you which weapon you can use for an infection type
- - Can now switch between PDA stats and evidences without having to close the PDA
- - Targeting reticle now turns red when aiming at a useable object (doors, tools, etc).
- - Infection monster doesn't despawn before hurting/killing a player now, instead it lingers for a few seconds.
- - Fixed infection monster entering the airlock/lobby area
- - Fixed Chiller sometimes causing a crash when despawning on mission end.
- - Fixed Chiller effects not despawning when finishing a mission.
- - Fixed Chiller sometimes not hurting & killing the infection source.
- - Fixed the client-side airlock doors not closing & locking when unpowered during an hunt
- - Fixed the client-side airlock doors not opening & unlocking when the hunt is over
- - Fixed the Computer Core screen staying stuck on "data dump completed" throughout the game.
Voice Logs:
- - A cassette recorder containing a voice log may spawn randomly in the ship
- - The game keeps track of which voice logs you have heard and saves this
- - New option in the Gameplay options to reset the voice logs, in case you want to hear them again
Tutorial polish:
- - Rewritten the voice lines to be shorter/more concise and understandable
- - Added explanation of flashlight, glowsticks and how the infection/weapons affect suit integrity
- - Added signs for the various sections of the Tutorial
- - Various small layout changes
Detail decoration:
- - First basic implementation of the detail decoration system for the level generator, host only
- - 3 new decals to add grunge and detail to the levels
