
Hi Hunters,
Currently I am finishing the concluding components of the map and tale for an enhanced gaming loop, plus introducing strengthened player and monster attributes to make the early game feel more vibrant and better than prior game versions. This will make the game significantly more enjoyable, and bring a higher level of difficulty. Moreover, it will help you calculate the best way to use your team for the battle.
As a result of having already played the prior version, you will recognize a multitude of systems in the game, however, they lack emotion; so, commencing from this moment, every system will have a substantial impact on the gameplay, particularly the quest system. There will be a vast number of main and side quests to undertake.
The crafting system will undergo a significant overhaul as well, and I will provide further details in upcoming updates.
Currently, I am devoting considerable effort to executing a great number of advantageous improvements to drastically enhance the gameplay.
I am currently making significant changes to the game, the most significant being that the majority of the game will take place within a large open-world connected by two or three major maps. This will give the game more depth, and make it easier for me to create an engaging story, as well as incorporate world bosses, dungeons, and more. Please pay attention to these updates.
When the game is launched tomorrow, an official Discord server will be unveiled. This can be accessed through the game or via the Steam page. Everybody is welcome to join the chat about the game and its future.
I hope everyone has a pleasant day and await the release of Elteria Hunter tomorrow.
