Improved Gameplay
Reduced Isolation
- Reduced the height and size of the player character to reduce the possibility of getting stuck in the wall.
- Optimized the blinker to free up space for the player right after the collision.
Adjusting the difficulty level of the rotating leaves
We lowered the difficulty of the rotating leaf, which was difficult, and strengthened the game by adding new functions.
- Generalized to two types (green/red) of leaves that have the same shape but have different falling times.
- Red leaves are slightly smaller in size and fall faster.
- The timeout started from the moment the Blinker touches the leaf, but now only starts when the player climbs the leaf.
- Changed the color of the leaves to gray when the player stepped on them.
- Activated leaves periodically output a sound.
Add new Function
A new feature, Return, has been added. Players can use 'Return' at any time by holding the 'Undo' button for more than 3 seconds. Return will teleport you to the last bonfire you stopped by.
This function can be used when you are stuck in a wall and can't move, or just want to quickly return to a bonfire.
Return has the following characteristics.
- Press and hold the undo button to use.
- Can be used at any time regardless of the current number of undo.
- Blink and Undo are disabled for a short time from the moment the Return starts until it completes.
- If you have never stopped by the bonfire, you will return to the starting point of the world.