It is suddenly getting chilly, so please take care of yourself.
Now, here is an announcement from Aim Climb.
MAP2 Production has begun!
New stages, new gimmicks, new targets, new BGM, etc.
I will produce it with great care.
Look forward to it!
I am going to work on it in parallel with the development of other games(look forward to this one too!)
, so it will take some time.
(I am testing the map selection screen from the current version).
Also, as a game clearing remedy, I would consider implementing checkpoints!
This is a remedy for players who want to complete the story on their own, so when using checkpoints, the STEAM achievement will not be unlocked upon completion.
Also, I plan to set a limit on the number of times a player can complete a checkpoint, since the thrill of falling should not be lost.
I will make adjustments after repeated trial runs.
Thank you to all the users.
Yul
