New bug fixing and quality of life features!
- Fixed a value that was wrong when a player is launched and touch the ground (Instant Recovery)
- Now you can press the Bottom Face Button Gamepad or Spacebar to struggle faster.
- Adjusted the struggle strength
- Items now have a circle that indicates it can be picked up, and added a fresnel effect in a certain range to better see the items in a darker environment.
- Items have a strong throw velocity now. Also it gained a better angle if you lock on a target.
- Fixed some issues with the Throw. Now it’s suppose to be more fluid
