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Shadow Era 4.971

]v4.971
May 31, 2024

OVERVIEW
- 16 new cards added to the Rekindled Rebirth set.
- Each RR booster pack guarantees at least 2 of the 16 new cards.
- 75 balance changes, across all six Shadow Era sets.
- In-game Pick-a-Card redemption via the Buy/Sell Cards screen.
- Rewards for each 5 levels you reach across all 34 heroes.
- Various bug fixes

NEW CARDS
- 1 unique Warrior ally (rr067)
- 2 unique Mage allies (rr077-rr078)
- 2 unique Hunter allies (rr087-rr088)
- 1 unique Priest ally (rr097)
- 2 unique Rogue allies (rr107-rr108)
- 1 unique Wulven ally (rr117)
- 1 unique Elemental ally (rr127)
- 3 book artifacts for Priest, Rogue and Wulven (rr096,rr106,rr116)
- 1 Neutral ability (rr156)
- 1 Warrior weapon (rr182)
- 1 Priest weapon (rr183)

BUG FIXES
- Fixes to 11 cards that could sometimes allow 2 copies of the same unique ally on the same side.
- Crew aboard a destroyed stolen ship are not returning to the correct player's hand.
- Barbarian's Bludgeon (cp049) is destroying ships regardless of their durability.
- Shrine of Negatia (se138) sometimes freezes the game when used on a ship.
- Sorcerer of Endia (sf018) and Rapacious Vermin (sf037) are counting crew as abilities.
- Brakkong (ll022) is counting crew as abilities.
- Mass Purification (ex065) is destroying enemy crew as though they are attachments.
- Pack an Extra (sf081) gave durability to a weapon that should not gain any bonuses.
- Feasterling was requiring a sustain cost to be paid while in the crew.
- Slithering Viper revived by Kiruth Devotee was still poisoning and disabling when entering play.
- Only one copy of Swashbuckling Avenger or Hull Lurker was triggering when both should have.