-Fixed a grammatical mistake in a Linirt line
-Decreased the time that the 2nd boss's bullets stay alive
-Removed knockback on the 2nd boss's bullets
Colosseum:
-Changed Ambidextrous to +300% attack delay (rather than 4x; to allow for better synergy)
-Changed Unwieldy to +200% attack delay (rather than 3x; to allow for better synergy)
-Reworked Consolidation
-Buffed Volatile
-Fixed Incendiary not working correctly with enemies spawned mid-Round
-Fixed not being able to move out of Prize Selection after some dialogue
