-Changed Heavy to give -1 additional jump (rather than divide additional jumps by 2 rounded down; should only affect fringe Colosseum scenarios)
-Fixed Squmps getting stuck not jumping occassionally (happened if they thought they were above their target despite being grounded)
-Fixed Rupts getting stuck on corners (maybe for real this time)
Colosseum:
-Added 2 new Achievements
-Added 1 new Modifier
-Retroactively locked Perfectionism and Critical behind one of the new Achievements
-Fixed the "Unlocks: ..." text for Achievements on the Progress screen not listing all Modifiers if an Achievement unlocked multiple
-Adjusted attack timing on a Miniboss
