Colosseum:
-Made the UI for choosing Prizes/Modifiers adjust to make the health bar visible when missing health while choosing
-Adjusted the position of the title text when choosing Modifiers
-Tweaked/increased enemy spawn numbers for Rounds
-Fixed Overcautious not iterating through the consumables list properly
-Fixed an oversight with Drained causing its downside to not work properly
-Fixed a check for a saved variable when loading a run coming *after* trying to access the variable (caused a soft-lock)
-Fixed a potential exploit
-Other balance changes
- News and updates
- Crupt
- Update 60
Source: Steam Community (opens in a new tab)
